The COVID-19 crisis has created a crisis of another sort for employers: wellbeing.
The stats surrounding the pandemic’s impact on employee wellbeing over the last year are startling, said Georgia McDermott, head of consultant relations at Fitbit Health Solutions, during last week’s Health & Benefits Leadership Conference.
For instance, more than half of employees surveyed have increased their TV and video gaming time, while 48% are consuming more junk food. About half are more or significantly more sedentary today than before the pandemic.
Additionally, more than 40% lack the motivation to take care of their wellbeing, McDermott said.
Fitbit health coaches have seen clients